Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Nah contacting me here is perfectly fine, I hardly use any other social media type sites anymore lol. What specifically do you wanna learn from the UI stuff- I don't have much to offer that isn't in the wad but I could direct you to some helpful learning resources if you wanna build specific skills there.

(1 edit)

Mostly in regards to implementing the paperdoll, and if it's possible, making variations within already existing outfits. I'm terrible at art tho, but I can do simple enough edits.


Oh and how do you edit weapon sprites so the arms match Pvt. Stone's, or Magwell's or any other female character? I mean in terms of proportions and such.

(+1)

Well the armor overlay is displayed using SBARINFO to show the current armor's icon, and the extra blood details are added in a hacky home-made method based on how the face works. As far as outfit editing goes, I usually just slap down some blocks of color with a pixel brush in the general shape and then add shading later, that makes it easy to keep everything tidy.Just gotta make sure you leave her sleeves off if you want the extra damage levels to be visible (the blood splatters on her chest will be visible regardless)

In relation to arm sprites, unless it's a full-on arm out punch frame i just take vanilla arms, take off the hair, add some extra sinews and detail the gloves (doing this all in monochrome and then recoloring in slade helps). In Stone's case I make her look a bit beefier cuz she's built like a warhammer dwarf lol but for most other female characters it could help to shave off bits at the sides of the arm for a less brawny look.