I have a character waking up in the first seconds after starting my game. They were knocked down. Would it be possible to have an animation from unconscious (laid down) to sitted (fully awake)? Or anything that doesn’t require too much work on your side. Thanks!
by sitted, do you mean actually sitting on the ground? Or would a downed onto one knee situation be okay? For battle animations, there will be that downed on one knee animation and a lying on ground animation, so you could definitely reverse the frames when they are out! If need sitting on the ground, I can add that to the daily life animation list.