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Thanks for playing the game! I know I didn’t have time to explain in the game but on the store page it does explain how the happiness mechanic works and why the clown is slower. The clown greatly increases happiness instead of scare factor for the kids so you can get more resources from them when they get scared away. The higher the happiness of a kid when they run the more resources they leave. And I left the first night pretty easy so you pretty much got guaranteed resources and each night the threshold for being scared increases as well as how happy they can get. Good points! I’d definitely like to improve and develop the game more now that the jam is over. Thank you again!