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A jam submission

HemorrhageView game page

Interact with anything and everything.
Submitted by naevedyam — 15 hours, 43 minutes before the deadline
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Hemorrhage's itch.io page

Results

CriteriaRankScore*Raw Score
Story#693.4623.462
Horror#2212.8462.846
Enjoyment (Best Game)#3522.8462.846
Sound Design#3772.7692.769
Creativity#4402.7312.731
Aesthetics#4742.8462.846

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What game engine did you make this project in?

RPG Maker

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted(+1)

Here's my playthrough of your game! It's at the start of this video. 

Developer(+1)

Hey! Really appreciate you doing a playthrough of my game on YouTube! Means alot!

Submitted(+1)

I'm not exactly a fan of RPGmaker genre of games so when it comes down to playing one, the writing/story/narrative is the pushing force that drives me to try it. It has to be REALLY good

In your game, this aspect could do with some work... You clearly have imagination for creating a narrative, but you need to polish the writing - by fixing the gramatical errors and awkward sentences first and foremost, but also by simply writing more stuff so you eventually accumulate skill and become proficient in it!

Others mentioned default RPGMaker assets, personally I find no issue in using assets in general, but in this case some of the assets didn't make much sense in the context of the game. The first thing that comes to mind is the fact that your thumbnail depicts a sort of eastern european medieval hut, while the game itself is set in a large, victorian-era-esque manor. There are more things but I'm sure you're aware of them at this point lol

But! You DID make this alone in just 7 days, and I think that's impressive on its own! Keep on gamedevving

Developer

Yeahh I'm quite aware of all the fallbacks of the game, and have absolutely no issues in discussing them openly. Grammatical errors and assets had to take a hit due to time constraints, as stated before.

I indeed have been writing more stuff in general and coming up with more ideas which could be implemented in various games, which has indeed helped me quite alot by simply making my brain go wild. Once again, appreciate you just giving it a fair shot, thanks a bunch!

Submitted(+1)

Spooky game. I liked how the player had to unlock both of the endings to see the entire story and the horrible things that happened to the Myers family. 

Developer

Haha yeahh, I just thought there wouldn't be any insentive to make the player unlock both the endings except curiosity, so gave them a little nudge nudge

Submitted(+1)

Post - QA

Sound que works 85% of the time, the rest is off the marks (I’m counting the microwave dings). The story is confusing and a bit messy if not for the true ending, minor spelling mistake (Understandable from time rushing).

One man team is not easy so good work!

Developer(+1)

Yeahh the deadline really did have an impact on having to cut corners, it's alright tho.

Also really enjoyed your stream! Appreciate the criticism!

Submitted

Don’t forget the comedy~

Viewing comments 24 to 21 of 24 · Next page · Last page