Wow, that was a really cool game. I love the mechanic, it's the most interesting one I've seen in this jam (so far). I really appreciated that I didn't have to put all the leaves in the cauldron in order to win, because I was a bit worried that might be the case.
The visuals & song are beautiful, and everything looks very consistent & unified. The possibility of changing the aim sensitivity was also a nice thought.
The only thing I can think of that can be improved is for the leaves to not have collision with the player, it felt a bit awkward at times.
Good job making it!