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It's a nice game, albeit more "spooky Halloween" than "cozy fall". Funnily enough, the core mechanic is something I wanted to implement in my own game, but decided against it in order to reduce the scope.

I liked the setting of the game, and the dialogues are funny. Interacting with a ghost again after giving them their item, and getting a new reaction is a nice touch.

I did find some issue with the written text itself. It seems that it would output garbled strings on the screen, either during a dialogue or when interacting with a ghost.

Good job!

Thanks for the feedback! Unfortunately, we didn't have enough time to test it and noticed a few bugs later on.