I'm a sucker for the adventure through dream-like landscape genre. While I prefer a dream game to be more incoherent, experiencing one with clear and purposeful writing is also a nice change of pace. In fact, you guys did an awesome job making it feels like a dream while keeping things coherent. If there's anything to nitpick it would be how the conversation with the Orb at the end felt a bit like an exposition dump. Good luck with ./DreamON, looking forward to playing it!