Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This simulator's new to me, so you'd be a better judge than me on what would and wouldn't work. I will say however, that Shuriken seems pretty underwhelming (in my opinion it's one of the weakest fighters right now). Having the shuriken disappear on hit takes away from Shuriken's ability to make them bounce more, especially since they each do only 1 damage on hit. I had figured that keeping them in play to potentially do more damage would've helped buff it up a little more.

1. Totally agree but they’re easy to learn by the pictures.

2. Yes but only for that purpose. No doing damage to other weapons like unarmed or soul guitar.

3. Yes

4. I don’t see the problem

5. Isn’t hammer already like that but it needs to parry

6. That is too OP. I agree it needs a buff but  not like that.

7. I don’t really care. Do it, don’t do it. Doesn’t really matter.

8.Why not?

9. Katana v2 is weak already.

10. Good idea.

Interesting point of view. I'll address your points where necessary:

1. This is more so just to have a visual reminder of who you've chosen and which side they're fighting on. For 1v1s this isn't as big a deal, but for battles with more fighters this would probably be very helpful.

4. Eh, I don't see the reason why Screwdriver would need to have a similar playstyle to Ice Sword. Even thematically speaking, why would that even be the ability for a screwdriver in the first place? Disassembly makes more sense, and that was the inspiration behind my idea. If I had other ideas to differentiate other potential clones, I'd share those too.

5. The process Hammer currently has to undergo to get to its higher damage has too many steps. Currently it has to increase its max spin speed and damage by hitting the opponent, then build up to that speed and damage by avoiding the opponent. My idea would remove the first step.

8. 'Cause Bow's hella inaccurate, like many of the ranged fighters. I think that's already enough of a crutch, so letting other fighters block its arrows is overkill. Not to mention this currently puts it at a major disadvantage against certain fighters, namely Dual Daggers.

9. I heavily disagree, but maybe that's just my experience with seeing Katana V2 so far. More often than not Katana V2 can get its air slashes to max speed, and during that time that plus the damage boost the slashes get just allows it to melt opponents.