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Very impressive level design work! I really loved the detailed locations, lighting was very moody and realistic at the same time too. Not sure I've got the jist of the story, there was a funny moment with the monster who forget their purse, but then the game leaned back to horror, I guess. And it all culminated in a weird ending that I honestly did not understand.

But other than that, very nice work!

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Thank you for your kind words but, I guess I have to disappoint you. Most of the locations have been assets by the great designer elbolilloduro (https://elbolilloduro.itch.io). I just moved some stuff as I needed it. It's more a little parody of uninspired indie game devs, that all the time recycle the same assets (this assets are seen in nearly every second indie horror game in the last years) and do repetetive, boring jobs until the action starts and ends immediately by a jumpscare. But you are right. The art is outstanding. I just wanted to clearify, most of it is not by me.

I was suspecting there were some meta commentary going on, but was not able to put my finger on what exactly was parodied and with what intent. This is probably because I don't play horror games that much (find them to scary, to be honest). Thank you for the explanation and for providing me with additional cultural context, I will be more attentive to the assets use in games going forward :)