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(+1)

I appreciate adding functionalities but I'm playing on easy and all my characters keep getting sick or robbed before I can get them married.

I wish events had an immediate effect instead of stopping you from making engagements.

(1 edit)

It's all about timing. It might help to pause the game as much as possible and taking it slow, so you can assign them when one of the events finishes.

If you send someone to help with the sickness/robbery, the event is over quicker.

(1 edit) (+3)

I appreciate the tip, but 90% of the time every alive other person is also robbed/sick or doesn't meet the minimum age to help.


I was really excited for functional genetics and to continue having the be a game focused on like building a family tree, but this version of the game just isn't fun.


Maybe if I had joined the discord and been able to start with 1 or 2 new gameplay elements I would be able to get the hang of it, but as it is playing this game feels like pulling teeth.



Sorry to hear it's too difficult. It's not too late to join the Discord and get some tips from other players.

We're also working on a newer version as well, which is rebalanced quite a bit - it is available to our patrons on Patreon. If that's interesting for you, we're having a discount action right now, and you can get permanent access for less than 1 USD.