Do you mean instructions? Or getting it to work in your browser?
Extra Nice
Creator of
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We are considering it. Not being able to remarry will force players to select the spouse carefully. However, remarrying might save a player from losing a game out of pure bad luck.
I don't think inheriting spouses will ever be a thing. Moving characters around the tree would cause quite some tricky issues. Also, I don't think it's something a lot of players would expect, and the features we add have to be chosen very wisely based on work vs impact.
It's a late reply, but I want to make it anyway. The UI is indeed a bit unintuitive and we want to improve it in the future. You can actually zoom out, using the mouse wheel (or pinching on mobile devices).
It does matter which other houses you marry from since they have very different genetics which can have an effect on your family's offspring. But yes, it still misses a decent long-term goal.
We aren't actively working on the game right now. So the core is still as it was after the game jam. We might revisit it to turn it into a more full experience in the future after we finish current projects.
We do thank you for your continued interest and return though! If enough players are interested in buying a full version of the game then we can spend more time on it!
Each house and character has different genes. The skin tone is one of the gene attributes but is not linked to anything else in the game (so not part of the goal for the player). Even though the game was made in only 48 hours we did find it important to add some diversity. We would love to expand on that even more in a potential future version of the game. The actual winning goals that cumulate into the score are: Years you manage to survive, number of family members, average lifespan, oldest family member times the number of generations.