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We will discuss your feedback about more safe points!
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Thank you for playing!
In Swung you play as a magical sword who has to help a cowardly prince save a princess from the clutches of the dragon!
You move and swing the sword with the mouse.
-Move the prince to safety by pulling him around
-Avoid obstacles and spikes
-Defeat the bosses
Get Swung now!
33% off this weekend
Thank you! Events would be awesome. We got some ideas for those for a possible future update. The events would have effects on people who have specific genes or who lack specific genes. That way finding the right couples can give more weight to the game.
Thanks for the feedback!
Thanks for your feedback! Glad to hear you enjoy it so much! Crazy score!
There's a new version coming later today. We're adding a new scoring mechanism and a time-trial mode, and new hairstyles!
Unfortunately, I couldn't reproduce the problem with the pause button yet. Alternatively you can press the space bar. It might be a performance thing that when the game gets slower it doesn't recognize the button as well as it should.
I always get stressed out by platformers but I feel like this one found a good balance of exploration/zen/stress and not too many jumps I really hated. I actually finished it in one go. I expected to fail and not being sure I would try again.
Nice job. Oh and I love the tree and the sound it makes :D!
At first I was like: Easy! Then I was like... Wait what?! Then I was like ahaaaa! oh wait no not ahaa. erh. Oh like that. AGAIN. Got it! and then oh boy this is going fast and that's a lot!
Conclusion: That's awesome. Nice little wacky sounds. Weird fish with weird wishes. Lovely!
Hey Thale, thanks for your interest. We'll release for Mac eventually, but it's not a high priority for now. We still have to gauge if there is enough interest from the Mac users. But this is +1 :)
I'm glad to hear that. We had some issues with stuttering when recording footage too sometimes. It did look like the game froze and then you got killed because of it, but maybe it's the other way around. Maybe there is some expensive code running when the player dies that bogs down recording software.
Great play session! It was hilarious to watch XD Pro tip: Your character wobbles left and right - when you press jump, that's the direction he'll jump towards. Also it's more about releasing the button at the right time than pressing it. You did real good for a first try though! Thanks for sharing!