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(+1)

That was a beautiful game. I liked it, I don't know if it only has 2 stages, because I completed both and there were some more drawings left but I didn't get the option to go to a third isle.

Still super chill, loved the ambience sounds, the visuals, it reminded me of "Three robots" (from the series Love, Death & Robots). However I have to point out that the sound of activating the camera is way too loud, the sounds are super chill, the birds, the waves, the slow walking make it for a super chill and relaxing ambience, but the sound of the camera just shatters it all. I'd change that for a soft shutter sound or something like that. And I'd also remove the godot logo, it breaks the immersion so much for me, you have a beautiful setup, you made a visually stunning game but that logo there makes it look like a tech demo... I don't know, it's just not for me sorry! (I'd argue that people should stop using the godot logo as a mascot or easter egg tbh, but that's just my opinion).

In any case I see this being build upon, maybe more photos in the same isle, more elements, more isles, maybe random events, like a strange fish the size of a dolphin or even a whale jumping off the water and you have to capture the moment, or birds going through something and you have to time it to get the most of that scene, maybe with ratings so if you take the picture without the birds or without the perfect timing you get 3 stars and if you capture the moment perfectly you get 5 stars.

In any case, I see future in this, people need relaxing games and you've already achieved something visually impressive I wanted to keep playing, I wish I could explore more paths, with caverns and fireflies or night scenes with stars and comets and that you have to capture a comet as it passes over a pointy rock or something like that. Anyways, I loved it, good job! Are you planning on continuing the game after the jam?

I am a big fan of Love, Death & Robots (although some times a bit grim lol) so being compared to it is a such a great complement! Point taken about the Godot logo and  i kind of agree too. It was originally meant to be a placeholder but as with game jams, i ran out of time and it became permanent.

I definitely want to keep on building on this after the jam since i am really invested in this world and idea now! It may take a while though as I am at the point where my technical abilities as a programmer and artist can't keep up with all the things i want to implement which is kind of frustrating. 

Also, you can revisit the first (or second) isle to tick off the remaining images by making use some of the things you've learnt in the second isle ;)

Thanks for playing and taking the time to share your ideas and feedback! It's honestly so wholesome to see comments like these and make the jam worth while.