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Cute aesthetics, I actually like the pixel art/animation quite a bit! Looks charming! As others have pointed out, however, I couldn't figure out how to throw the potions, so I didn't experience any gameplay components other than moving around and collecting stuff. Still, though, for being made in a single week by a solo dev, I think it's still impressive that you managed to get this all set up! I'd love to try the game again once some bugs are ironed out post-jam! Good job and great game!

Ah, thank you! I love hearing feedback of my strong points and downfalls. One thing I wish I could have down better is add a proper aiming system. As well the lack of animations makes it hard to know if you're throwing or not. My next game I wish to fix this, and if there's any interest post-jam I am working on a better aiming system maybe I'll update it. Again...thank you!