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Really interesting idea in your game — the museum setting with the security-camera twist gave it a fun cat-and-mouse feel. I ran into a bug where the mummy would sometimes glide through walls when I switched camera feeds too quickly, which broke the tension a bit. It might help to add a visual or audio cue when camera switching is possible, and maybe slow down the transition a little so players don’t accidentally lose track. Thanks so much and best of luck in the jam! 🎃

If you’ve got a moment, I’d love it if you checked out my game and dropped a rating: https://itch.io/jam/gamedevtv-halloween-jam-2025/rate/3971977

— thanks so much and best of luck in the jam! 🎃

Hm... I didn't run into that bug by now, I have to check that. They walk on a defined path they don't leave, it maybe a graphical error. Camera switching is always possible, so no need to signal. Thanks for playing and giving feedback :)