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(+1)

Yes I wouldn't know how to do that, removing the fights is easy, but removing the town sim... at that point I could have just made a simple VN :D

(2 edits)

yeah, exactly lol i don't expect you to rework the whole game. i am curious though, the coding you used for the "auto-fill" button, could that not be moved to a grander scale? like you could have it auto fill whatever mission was completable in each section of the town? instead of full on just getting rid of the town sim in VN mode all together, i mean.

 i'm not asking to try and make you change it, i'm just genuinely curious how much more work that takes in comparison to the simple auto-fill feature for each individual building in a section. i like little hints of the behind the scenes stuff that goes way over my head lol. honestly the most annoying part is just having to press so many buttons LOL

(+1)

Yes but that would require to recheck all the conditions and surely cause bugs, since plot advances based on certain sectors being captured and so on, so I don't want to risk it (especially now just before the Steam release).

yeah, that makes sense! god forbid you end up accidentally mbreaking how the game is meant to be played