also, question about the cool menu you had designed, not sure if any one asked this before, but would the desire sprites change with their HP/health as well (in addition to sprite changes from increasing affection)? I know the amount of sprites required multiplies with this approach, but it'd be a cool thing to be slowly added into the game over time! The only issue would be costumes, which would be a lot of work if you ever want to add any... Maybe you can make it so the desires will only wear costumes at max affection so you don't have to make costume layers for such a large amount of sprites haha
I really like the idea with the room for Excel's dolls! I'll be sure to add that in the future!
As for the menu sprites, I've been thinking about the same thing too already and I definitely want the sprites to change depending on how much health they have left. As you already said, I will be adding more and more to this feature as the game goes on, since it's really going to be a lot of work.
The idea for wearing costumes at max affection is pretty good! Thank you for that!
also last random thought haha, it would be cool if you could bring one of the slime home after becoming better "friends" with one of them, and maybe they can have a room with rascal for some tentacle fun with your desires :P or just maybe invited for one of the many fun stuff phil does in his room ;p