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(+1)

maybe you could make simplicity an exponential function affected by what round it is, like (1.2^empty spaces)*round number rounded to the nearest whole number. The reason I add the round number thing is because it's easier to get better cards lategame, and so smaller earlier boosts work fine.

(+1)

also is it possible for the revolver to misfire?

It is not possible for the revolver to misfire, just the bomb.

(+1)

ohhh i thought it was like a 1/6 chance and i was super unlucky xd