Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Ezra Szanton

682
Posts
4
Topics
1,589
Followers
105
Following
A member registered Nov 14, 2019 · View creator page →

Creator of

Recent community posts

(1 edit)

I think this is the highest I'm ever going to get

Thank you for sharing your experience with the game. These are the kinds of feelings I hoped this game would evoke. Have a great day!

Thanks for playing! The video is great, really nice editing and you're a natural :)

I'm good

not mad, just disappointed

Can't get out of the hole, or can't get through the ruined church?

Thank you! This one actually came first and people's response to it was what gave me the confidence to make Be Honest. I wanted to make sure they would be different enough, which is why i didnt make be honest until i had the idea to make it be a personality quiz instead

This is great!! Unlucky spider placement at the foot. WR (for now!) :D

Thank you! 😊

I see, thanks for explaining! Since the game is launching tomorrow I've prioritized the easier / most impactful things to add.

Tomorrow when we launch the build will have an instant restart, which will only work when speedrun mode is turned on. The default key is 'R' but you can rebind it. In addition, starting a new game in speedrun mode will not trigger the intro cutscene.

We won't have the jump count or aggressive spider that we discussed here, but I'll keep monitoring for interest and if it seems like there's a committed group of speedrunners who would benefit from those features then I'm open to adding them in the future.

Thank you so much for playing and taking the time to write this insightful post! 

I see what you mean about the spider. You are clearly very skilled at the game, so it is not challenging to you, but it kind of needs to be that speed for newer players so they can get past it at all. HOWEVER, you're giving me an idea where it could speed up a lot if you get the double jump in, say, under 2 minutes (which would prove that you're speedrunning!). I'm not sure if we'll have time to add that, but I am now tempted to do so :)

Quick-restart is another thing that I don't want in the game off-the-bat since a new player accidentally clicking it would be very sad, but maybe I could bury it in a menu or cheat code somewhere... hmm

Stats summary is also a neat idea! I see why duration of a run but I'm less clear on the usefulness of single and double jump counts, could you explain why you want those?

Wow you got really far in just 35 minutes! Thanks for playing :)

Thanks for playing and for the kind words! I love how you figured out how to double jump UNDER the platform in the last area, absolutely inspired.

ah, there's no on-screen keyboard for the game (not sure if one usually pops up for Xbox browser?). It should work for you if you play on a computer with a hardware keyboard attached!

Did you play on a computer?

Thank you!!

Thank you for playing! The video looks great, and I'm glad you appreciated the settings too. Let me know if you want a hint for the next part ;) 

There are easier ways and harder ways. Probably a 10 year old could do it given enough time. However, especially as people grow older, technical problems can become intimidating if you don't have training. I find that greeting people with compassion is more effective than dismissing their concerns.

You could definitely make one! Here are some options from least programming effort to most:

* make a quiz on https://uquiz.com/

* make it using https://elliotherriman.itch.io/calico (this is what I used to make https://ezra-szanton.itch.io/aptitude)

* make it using Unity (this is what I used for Be Honest. I used shaders for the glitchy effects.)

* something else!

Happy to answer any follow up questions here, I like supporting others making creative stuff :)

It is a dev skip that I left in because I thought no one would find it :D

Thank you so much! Setting up a page on Speedrun.com is a good idea... :D

Well,  I don't know about *that*, but uhhhh I'm glad you're "enjoying" it! You'll really like the ending I think :D

Awesome! Can't wait to see it

I believe it's as simple as clicking the "download or claim" button, right at the top of the page (or there's another at the bottom)

Glad you're looking forward to it! :D

SOO good

Hi! I couldn't find your email on your YouTube channel so I'm reaching out here, I think you might like my new game, To The Flame! It's a horror x rage platformer - https://ezra-szanton.itch.io/to-the-flame

Hi! I couldn't find your email on your YouTube channel so I'm reaching out here, I think you might like my new game, To The Flame! It's a horror x rage platformer - https://ezra-szanton.itch.io/to-the-flame

Hi! I couldn't find your email on your YouTube channel so I'm reaching out here, I think you might like my new game, To The Flame! It's a horror x rage platformer - https://ezra-szanton.itch.io/to-the-flame

Hi! I couldn't find your email on your YouTube channel so I'm reaching out here, I think you might like my new game, To The Flame! It's a horror x rage platformer - https://ezra-szanton.itch.io/to-the-flame

Lovely game, love all the little jokes and the puzzles were fun to figure out!

Woot Woot! Thank you Hanhan, it was really fun watching you play!

Thank you so much for playing! Love the video.

Love the lore you invented at the beginning :)

Thank you mom :)

Hi! I appreciate the feedback but this game is in a genre that is very much about NOT having checkpoints along the way (rage platformers). The intended experience is to fall down and be very frustrated about it. If it's not for you, I 100% understand. We also included a "slo mo" option in the settings which makes the game a bit easier, while still keeping that high stakes performance anxiety feeling that we're going for. 

I LOVE LAMP

Thank you <3

Beautiful!

Thanks! I'm aware of this, but she needed to download it on her Mac through the itch app so it could be opened, and the itch app doesn't let someone else download it if it's restricted. I'll put it private soon, after Christmas :)