nice game, first few rounds are meh and basicallz just luck where you just gotta hope that an enemy will leave a weapon that ain a damn stick.
gets really fun once you start fencing (pretty op) but at some point, no matter what gun or weapon you have, the any enemies withb ranged weapons will jsut shoot you dead. getting close to melee them will mean 1-2 hits taken per enemy. (especially the fencer guys with hoq quick they attack) and jsut range killing them aint possible due to limited ammo.
could you jsut make about each enemy drop their weapon?
maybe limi it so if like 10 weapons are already on the floor, no more will spawn.so floor doesnt get flooded with tousands of weapons and lag kicks in.
cause currently even if first 4 waves had all assault rifle guys that shred your health, it is just freakluck there that might made none of them drop their weapons, so you die quickly with your measly stick.
or simply introduce defence upgrades or something.
also health upgrades, not jsut +max health, but simply healing stuff.
cause currently upgrades are basically damage upgrades and being able to move around faster.