Really liked the concept — the buoyancy and tentacle-movement mechanics gave it a distinct feel, and the underwater vibe is unusual for a Halloween jam, which makes it stand out. I noticed some performance issues (especially in the web build) which might be limiting the experience, but the core idea is strong and memorable. Great work!
If you’ve got a moment, I’d love for you to check out my jam game too:
🎮 Hush Boy, Hush — https://itch.io/jam/gamedevtv-halloween-jam-2025/rate/3971977