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Takes me back to the days when everything used to have really tactile buttons & switches (they're overly complicated and I love it!). It's fun figuring out how the different cannon and levers work for each level, I just wish it was positions somewhere on the bottom of the screen instead of the side so I can view both the lever and the cannon much easier. Other than that, it's a solid game. Keep up the good work! 

It's always been a dream of mine to build custom controllers for highly specific games. Maybe one day I actually will, but this is a close second.

Really would like to try this in VR though