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I never thought I'd see the day where 2 TVs are having a fist fight. Jokes aside, it's an interesting premise for sure! it has a lot of slapstick comedy potential. On the gameplay side though, the game will benefit from having more feedback from receiving or throwing punches (be it flashing damage indicator or sound effect), during my first play I wasn't sure if my hits were landing because the opponent just ran straight to me while I keep spamming jabs. Other than that, it's a solid concept and I can see it be expanded into something special! (seriously right now there's no other game where you can see 2 TVs fist fighting, the world needs it!)

(+1)

Thank you for your feedback. This was a kinda demo for a feature I wanted to add into my first commercial game (using gamejams to test features in the field has been insane lol), and the feedback has been useful. I have now added flashes for hits, and working on stamina bars for both characters (funnily enough, due to how I've written my attack script, you can't attack OR block if you have no stamina, which was a happy accident)