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Jambuckett

108
Posts
9
Topics
15
Followers
3
Following
A member registered May 25, 2024 · View creator page →

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Really fun, love the art, the music fits great, the drift feels good, a lot of fun

Really cool game, the controls are solid, a good amount of strategy required too which is rare for jam fighting games, so well done on that. overall a lot of fun, and I'd love to see this idea continued, I think it has real potential 

The art is really really cool, I found the movement to be a little floaty for my liking, felt very chaotic in the enclosed spaces, the challenge of a seeking missile box is cool, adds some nice tension, I would prefer if they came from behine - forcing you to keep moving forwards without making mistakes - because having to get around them in enclosed space is challenging with the high movement speed. Other than that, fun time

Thanks for your comment! I'll play your game once the tutorial is uploaded, got it downloaded 

Enemies that move like chess pieces, my first ventures into boss fights, a lot of potential here I think

Would love to hear your thought

https://jambuckett.itch.io/chess-combat-platformer

incredible art, really cool style, it's interesting to learn the candidates stories and each one has enough personality in their answers to create distinct character (which is really hard to do so well done for that). The ending is hilarious too

the increasing speed is excellent, really sells the idea of this being a missile. Avoiding bullets is cool, I would say the missile is a little too long, making it so if you make a "bad" move you will be caught between bullets with no escape, but that does add to the game

really cool game, love the bit of strategy involved with planting, cutting, etc in order to survive, only feedback from me would be to have more "unique" animations for when performing actions. Cutting the tree changes the slime to a lumberjack, however that was all. Cooking could have changed into a chef, fishing into a fisherman, etc. It would have added a lot of charm to the game

i love how simple this game is yet how much strategy there is, especially how you need to rotate back to the mine, adds a lot of depth there with placements. Amazing work, easily a top 5 game, 

LOVE LOVE LOVE the gravity effect, really cool and adds a lot of strategy to the game, incredible fun, the increasing challenges are nice too with the new planets and how they rotate etc, a lot of fun, great work, i can see this coming in top 5

Cool idea, pretty cosy feel, seems that there's no fail state, i just end up stuck with no money, and some sort of obstacale like people leaving would have gone a long way, but a real nice cosy game so far 

Really cool game, fighting is good, I love how enemies will "drop down" on the player from higher platforms, it adds a lot to engaging gameplay, art is incredible, good work

Interesting idea, seems to be a real grind tho, cool art, great work

Really cool idea, the fish animation is cool, very simple gameplay but very satisfying, great work

the art is INCREDIBLE, I glazed your opening shots for several minutes, insane art. Gameplay wise - appears to have a lot of depth. It's not my type of game, but I tried to experience all I could. The battery minigame is very fun. Overall, incredible art, well done

Game is from 08:09

Really cool game, nice controls, I think the camera is a little weird, seems to be connected to the radius of the planet so zooms in at points and I can't see the track in front of me. Other than that, really fun, the art is amazing, and the 3d ball (planet) is cool too

Game is from 13:09


Really impressive game, I struggled with some of the platforming elements, and the cave seemed to have some missing content - I got the password but then the unlocked area appears to have nothing in it? Other than that, amazing art, I loved how you made the background feel alive with the yellow dots moving 

Your game is from 00:00 - 08:00


my first time doing a combat game, would love to jeet your thoughts


https://jambuckett.itch.io/chess-combat-platformer

sounds good, I’ll go a step further and make a YouTube video review for yours!


my first time doing a combat game, and I think it’s gone quite well 


https://jambuckett.itch.io/chess-combat-platformer

Hello all, I'm a new Youtuber and plan to grow my gaming / game dev channel by playing different games and extracting lessons from them. I'll play your game, review it, make a video, and then likely extract a lesson or 2 and post that across my social medias. If you'd like your game played and made into a video, then leave your game in a comment to this thread. My channel, same name, has a playlist with previous jam entries I've reviewed

Honestly mate I loved playing it and see so much potential, it's even inspired me to make my own combat platformer to test out what I'm saying. I'd say add "creating moments" to your goals, such as when the enemies drop down around the player creating that panic. It's fairly easy to do when you have the systems already working and it sticks with players (this is due to psychology which I won't go into but it's super easy to do). best of luck with your next projects, I'll defo be playing them <3

I really enjoyed this game, but I see SOOO much missed potential with it and I hope to share my thoughts with you because you could very easily create some cool gameplay moments if you combined a few of the mechanics.

For example, having some platforms and then enemies drop onto the platforms, creating a mini kind of boss fight, or the player walking and then enemies drop on both sides of them to create some panic. 

That being said, I really enjoyed this game and hope to see you continue with it

Full review here

An original idea, I think the comedy is a let down, there needs to be more of a reaction, but other than that i love the minigames style you've taken here, and the final screen is INCREDIBLE. Full review here


I know this isn't a competition, but this game will come number 1 in the jam

A truly amazing experience using random events to tell a story, I think it would be nice if you could view your resources when in events to assist with choice making but that's just a personal touch from me. Incredible experience, you really should make this into a full release, it'll do well

Full video here


I really love how deep you've dived into the computer theme, I love the way the enemys attack, a very cool way to add some depth there, full video review here


Your art skills are incredible, there's so many tiny details that I love, the combat is satisfying and leads to some cool moments. That being said, the player artwork and animation is so good that the Knights lack of animation, when compared to the player and slimes, does stand out. Overall a great game, likely top 10 for this jam, my full review is below


 

The immersion is crazy, I love how vibrant the text is - really gives the feel of 1980s si-fi, I did find the gameplay loop to be challenging and quite hard to get into, personally I would have preferred if the first few opponents were a bit easier so i didn't keep dying on the second stage, but I don't really play this type of game so that could be a genre thing. Needing to type commands is a nice touch, again adding to the immersion of this being a space mission. Here is my video play and review

hello all, I'm a new Youtuber and plan to play through a few of your games to make some content out of. I will do a live playthrough, and a review. The video will breakdown any interesting techniques you used, with an aim of teaching viewers how to make simple mechanics interesting. These videos will then be broken down into clips which will be shared across my social media channels. 

Due to my set up, I can only play browser / HTML games, and I will be taking a reviewer angle, but if you want your game played then it benefits us both

Just leave a comment and I'll check it out and then link the video in your games reviews as I leave my rating

Really cool game, quite a bit of strategy involved, fun visuals, high chance of coming in top 100, good job

Nice graphics, movement all works fine, sound seems a little high but that's fine, I love how you've taken a simple platformer and made it a bit more interesting by using a Microwave Robot - that's really neat

Spamming P is an option I used to win almost every fight

But what I really like is how the enemy behaves. I had a few times where they constantly darted around, leading to them flanking me and getting hits from behind. That was a nice way to create dynamic moments.

But it was very blurry for me, that could be just me tho 

Hello All

I plan to play as many games as I can and rate them

But I'm also an avid Twitter / BlueSky user and content creator in the Game Dev space. So if I see anything that I think is quite nice, such as a cool way to make a simple mechanic more interesting, then I'll create a tweet about it (sometimes even going into threads about how this effects player psychology)

I can only play browser games due to my current hardware, but if you want me to review and possibly tweet about your gamejam game then drop the link below

Any reviews of my game will also be appreciated

The shark coming in randomly from the side, and it's movement path being a bit diagonal and shifting, was genius. A great way to add lanes you have to watch out for, and taking the players attention away from easier obstacles

I've created a Twitter post about it cause I think it's an easy but great way to add difficulty to simple mechanics 

you are about to die, how will you spend your final moments? 

Testing out a new dialogue system, bigger maps, and more storytelling through dialogue 

https://jambuckett.itch.io/the-final-wave

So this was a test for a feature I'm adding into my long term project, have already added flashes when hit, and currently working on stamina bars, but everything else is roughly the same. I think this style of combat will be easy to set up and tweak for different bosses throughout my story so I'm working on getting it perfect as it'll likely be the emotional climax of my game too

https://itch.io/jam/gamedevtv-halloween-jam-2025/rate/3954937

Thank you for your feedback. This was a kinda demo for a feature I wanted to add into my first commercial game (using gamejams to test features in the field has been insane lol), and the feedback has been useful. I have now added flashes for hits, and working on stamina bars for both characters (funnily enough, due to how I've written my attack script, you can't attack OR block if you have no stamina, which was a happy accident)

thank you so much for your detailed feedback. I will implement stamina and some punishments for spamming recklessly. Might even try to implement a cool intro animation, inspired by you 😉❤️

Seeing the man heading to the door was terrifying but seeing the snake moving around the house was such a cool experience, nice one there

The music is amazing, really adds a great vibe, I'd love to see this idea turned into a full game, is a lot of fun

Really cool idea, the intro animation is awesome, music is nice, addictive gameplay, very likely a top 5 entry