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(+1)

Fricking love this game and it's kinda amazing with the time you had. It kinda gives me Undertale vibes when the game itself knows what you did. It's a pretty complex game for the time frame so I do understand the bugs and typos.

One of them I found was that the E would *sometimes* just stay stuck on top. The font does look broken but I think it's intended to be that way. Another about the mirror minigame where you could place the mirror pieces anywhere on the screen, would be nicer if the pieces would go back in it's default position. It did take some time to fix the mirror because I had to rotate and guess where the right position is, what I'd recommend is to make it way simpler and faster to solve so that some don't get annoyed. Maybe add WASD support since some do prefer it alot. 

I only reached the Good and Neutral endings, I'll try to reach the bad ending when I figure out the frequency minigame (I think Im bad at it 💀). 

What I DID like are the cutscenes, the dialogue, even the little stuff like the random ghost in the mirror, combined with the minigames and multiple endings it actually made me kinda scared. 

Anyways to conclude, it genuinely has alot of potential and I would love to see you expand on the gameplay and lore. Keep at it!

(+1)

Thanks for playing and your extensive feedback,  The snapping back of the pieces is a good idea i will definitely do that in a post version and i guess i can also add wasd , i had that first but that felt very clunky so i should really think about how  to implement that in a natural way.

To be honest i did not think the puzzle would be that hard as some pieces like the corners or edges have only so much places and i made the matching very generous (i was afraid it was to easy to be honest) But then again i know the puzzle which of course makes it easier.


Good luck if you come back on the signal game, my advise is try to match the amplitude first and then the frequency.


Also glad you noticed the ghost