i try to use this on 3d and the only 'transparency color' color that work is the black one, the other color just dont work? i try it on version 6.0, does the unity version matters?
I have not tried it with Unity 6. Though I have heard it does work for Unity 6 from other users. Which version of Unity 6 are you using and which render pipeline?
I’d have to check for specifics on the URP to see if there have been any changes. I have a Unity 6 project running the BRP that I can confirm works. Might be a compatibility issue with the URP