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I use some of their art for RPG Maker, all you have to do is size them up and import them in to files yourself. 

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It would be possible to edit them ourselves yes. But, I paid for these expecting to get the support that was advertised. I don't want to do all editing myself. Which is literally the only reason I bought the asset packs to begin with.

(+1)

Hi Misfit; I am sorry to hear that, and I sincerely apologize for the long wait and not meeting the standard.
In order to make these assets work within Rpgmaker limitations, I had to extensively edit all of them, rethinking all the modularity and remake all the tileable parts in order to keep both function and aesthetics - especially regarding autotiles and animation - within the limits of Rpgmaker.

Most of the single tiles, object and decorations are basically ready to use and import, but I understand you would prefer to have a ready-to-import sheet.

This is not meant as an excuse, but to offer a perspective on my work and occupation: these tiles are born as base assets, then converted into Rpgmaker which has a lot more limitation on placement, tileset size and autotiling.
This year, I had to learn Rpgmaker MZ and MV. The last rpgmaker I ever used was XP, more than twelve years ago. The one I used the most was rm2k3. I am mainly an artist, not an Rpgmaker specific developer, so I basically had to rethink and learn my way here.

As I have been working extensively outside of assets and work, the hundreds of hours that this kind of process requires were unexpectedly hard to come by, as you may imagine. I have been trying my best.
The only other option, which I would not like to take into account, is to release further tilesets with a disclaimer saying I will not be able to provide Rpgmaker formats.

As a last consideration: all these hundreds hours I am using to adapt my work to Rpgmaker, also prevented me from investing time into new, planned asset packs. As you may understand, I am putting a lot of effort into keeping my word, even a year later, within the time all my daily work allows, in order to secure you the quality I want to provide.

Ultimately it was my mistake to underestimate the process, especially since I am doing everything alone for less than basic income (and with all the difficulties that the current payment process situation on itch demands) at this point - from double or triple jobs to social media management, accounting and all - and it definitely befalls on my poor planning on work time.

That being said, I will provide these tilesets soon at this point, even if people reasonably lost interest in them. I hope you will still find use of them in the near future. Again, my sincerest apology.

I definitely know how long and arduous pixel art is. Which is exactly why I picked up these tilesets to make that work manageable while also working on every other aspect. I appreciate your reply and I will be sticking around 'til the end with these asset packs.

Truthfully this is by far the absolute best pixel art asset pack out there to date. Do not let my post upset you as I mainly just wanted a news update and stating I wanted what was advertised is by no means a malicious attack towards you just a simple explanation to the person who posted a reply.