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Thank you for playing and thank you for the detailed feedback! Sorry about the pumpkin disappearing, the level is only ever a few tiles wide so pieces get recycled very quickly 😂

There's nothing too labor intensive about the look, just a bunch of tricks (especially to make up for the shortcomings of the web build.)  If there's anything in particular you're curious about, feel free to ask 😊

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If there’s anything in particular you’re curious about, feel free to ask 😊

Don’t mind if I do. Maybe a dumb question, is the fade out effect at the top of the screen a vignette or fog?

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This is done with Fog, specifically depth fog. The fog both fades out the tile and creates that night white glow in the corner where the sun moon is. Depth fog, in contrast to exponential, lets you specify a unit distance where the fog starts and stops, so I could precisely tune it.  My camera is 38 units from the player so even a very, very small density value for exponential fog still causes some haze in the foreground.

Here's my exact settings for the night mode fog: