Wow, very nice submission! I hope I can make something that looks this good in Godot someday. Also, now I guess I need to look up wave function collapse.
A few comments/observations:
- Some candies seem to float away indefinitely
- Sometimes candies are fenced (or treed) off and can’t be reached
- The candy collection sfx makes it hard to hear the full narration.
- On screen text indicating the next goal would really help with progression.
- I found the pumpkin, but it disappears when I walk away. I was expecting it to still be there when I walked back to where I was.
- I defeated the boss because it is trapped behind a fence and it could not get to me. I just attacked, walked away, then repeat.
- I would also like to see a replay button
- “The child wouldn’t do that again.” Oh, yes she would…


