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Thank you for playing our game and sharing your thoughts!

We definitely had a lot of plans, we just didn't have as much time to develop everything - so we focused a lot on core systems, so at the end the game feels a lot more linear than it should have been. That also goes for the the Jam theme, we had a lot of ideas for jumpscares and unsettling atmosphere, also we planned to have a chase scene with an uknown entity. Overall, a lot of things stayed out due to time constraints.

In future entries we plan to make a lot more of these games with all the improvements people provide :)