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(2 edits)

You know, I felt felt like what this game really REALLY needs is some kind of alike to the "PvZ Gargantuar" AND I think I found the perfect fit!

I would suggest a late game enemy which is the "Sweeper" from the movie "Robots 2005"

References:

(First video at 1:36)

I think these would add a huge tanky and slow unit that would be towering over the units, and having something like this would also make a good "Boss-like" unit for late game for variety of levels with different themes.

Lemme know what you think of my suggestion. Thank you :D


P.S. a lil bio idea bellow...

"Sweeper" - When streets are flooded with trash that not even the Big Harry can handle, that's when they send in... the Sweeper. Its presence alone scares even most of the Vroombas with mix of fear and awe as the true professional joins their ranks to do its job. Taking down this towering giant is going to take a lot of effort.

ohh some kind of titan-level cleaning robot as a mini boss definitely fits yeah
an even bigger brother to big harry lol
i can already imagine how it would tower over the other exterminators, love it
and thats a really good bio too, thanks for the idea

much appreciated once again

Thank you so much for your reply :D I have a fun idea concept cooking again for you and I am very glad that my feedback ideas are taken to considerations :D Yeah I just liked the idea of this TALL COLOSAL SWEEPER that would slooooowly make its way through the battlefield.

But yeah I have a fun idea for a new unit, but that is going to be a surprise >W>

ALRIGHT HERE IT IS!

A concept for a whole new unit I call...
"The Toy Factory!"Toy Factory Concept :D

Now Toy Factory is a friendly, Unit making building that specializes in making lil minion sized units that automatically are being made (Unless other skill branch) and attack enemies!

She is very pricy! But is perfectly able to hold of almost all kinds of units with her own!


VARIETIES:

"Toy Factory"
- Makes tiny wind up toy cars, that bump into enemies, and take a bit to rewind before they can attack again, while they are winding their key, they can be attacked and destroyed.
- Toy Factory makes cars automatically without player input at a decent rate.

"Vehicles Factory"
- Toy Factory got into fun of making advanced vehicles and now sends larger wind up vehicles into the battlefield. They are just better and more tankier, dealing more damage and can last in battle longer.

"Army Factory"
- Makes slow moving automatic units that attack from distance, shooting tiny bullets and dealing damage, Tanks move slowly, has a lot of health and stop moving and shoot when they get in range of units.

"Heli Factory"
- Getting into the hobby of fly crafts, Heli releases a tiny flying helicopters with that fly out of her landing pot and drop bomb on the closest ground unit, dealing tiny splash damage, then proceeds to return to Heli to resupply.
- Helicopters can collide with flying units, taking them down but Heli Factory takes longer to resupply as it requires to build a whole new Helicopter.
- Only ONE helicopter can exist per Heli Factory, and resupplies at the closest one in their line.

"Vroomba Factory"
- Getting hands on some Vroomba blueprints now your factory can create its own Vroombas to attack the enemy force, They behave exactly just like enemies but are more tanky than usual.
- Vroomba Factory" has to be manually clicked to start making Vroomba's at a cost of scrap, and once its ready you can click on it to release them!

"Satelite"
- A fully manual tower, when clicked by the player, it sends signal towards all enemies and turns them the other way, making them move the other way, if they get into the way of newly spawn enemies they attack them instead. 
- AFTER use it requires to recharge, also hypnotized enemies will eventually regain their control and turn back to attack you.

"Special Agency"
- Just like "Vroomba Factory" but sends out more advanced and powerful units out, they use scrap to pay off other Vroomba's to join your side and release a random powerful unit onto the battlefield.
More Expensive but powerful.
- "Special Agency" has to be manually clicked to start making Vroomba's at a cost of scrap, and once its ready you can click on it to release them!


Anyways thats it! WOOO Let me know what you think of my unit concept :D I would love to hear your opinion :D

Take care now and many wishes

hoooly shit
another fire concept

my saving grace i was missing 1 more unit concept for stage 4 and i couldnt think of anything
love the unit idea and the variants too
the satellite and special agency are going to make me cry trying to implement the hypno-like mechanic though
ill probably have to come up with some different but similar mechanics
but yeah thanks once again for the spectacular idea, much appreciated

btw if you have any future feedback could you add me on discord or something
honestly i spend like an hour writing these essay responses every time i reply to you
(not your fault of course, im just bad at replying to things)
i think it would be much easier and more natural for me to just talk on discord

that aside
have a nice day, ceo of dingo robotics

If you want! I have an another idea for one more unit that could be a saving grace :D >wO

I will sketch it out, but hey yea if you wanna you can :D I will DM with my discord you in a bitsy but in any case I am very happy that I was able to contribute in some way to help out. Just generally really like this project and want to see it bloom and flourish.

Deleted 18 days ago