Awesome thats exactly what we were going for, thats one of the gigaupgrades :D
We added a few upgrades that 10x (and even more mult) the progress pretty much for the sake of having a short game for the jam.
Just so people dont have to play through an endless incremental and then lose interest before the fun begins :D
This way the upgrade feels ridicolously overpowered which i think is really cool.
If you imagine the upgradetree as 3 branches the left branch is masks, the right branch is items and the top branch is clicking.
The last leafs of these 3 branches are the overpowered upgrades.