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(+1)

Really enjoyed the artistic direction, the 2D/3D mix, the black and white, the music... Very strong aesthetic!

It would be nice to get a little more feedback when you use the objects (I wasn't sure my hits were landing when I was attacking the host), but for a game made in a single week, that's already amazing.

Love the design of the Host btw, that's a whole creature!

(+1)

Aesthetic was what we were going for, I'm glad we nailed it! But as a consequence the gameplay suffered a bit. Glad to hear you enjoyed it :)

It's a week long jam, it's really difficult to make something 100% polished! It was still fun to play, and that's more important imho than a lot of things.