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(+1)

Hi Jonathan, :)

I had fun testing the web version of Count the Beans! Here are my observations:

  • The music is really nice and engaging—great touch!
  • On Safari, after selecting the correct answer for the first question, the game didn’t continue. I could select other answers and it marked them as wrong/audio response/interaction, but no additional questions appeared. Clicking around (heart, bean, eraser, chalk) didn’t trigger the next question.
  • On Firefox, the first question works, but after selecting the correct answer, the game hangs—similar issue.
  • I’m on a Mac and wasn’t able to test the Windows (.exe) version -- please be sure to tag me or notify me if and when it becomes available to test and play on Mac too!

Suggestions:

  • Consider adding a “Next Question” button or allowing clicking the bean to move to the next question.
  • Include instructions on the Itch page, with the web browser version, perhaps with screenshots, so new players or parents can understand how to play and guide their child.

Coming from a K–12 academic advising and tutoring background (IELTS and other subjects), I’m really excited about your project and eager to test it further once the browser version is working reliably. Please let me know if I can help with additional testing!

Also, I love that you are approaching development with an accessibility-forward mindset -- very commendable.

-William


(+1)

Hi William!

Thank you so much for the feedback it is truly invaluable to me! My girlfriend who is using a Mac showed me the same screenshot you provided, and I will try to find a work around to fix the embedding issue on Mac. I will also try to find a fix for the other browser versions. I have tested this on Microsoft Edge, Google Chrome, and Opera GX and they seem to be perfectly fine, so that will be an adventure on it's own xD

The "Next Question" button is a fantastic suggestion that I will definitely provide in future updates!

Your suggestion for instructions is also another fantastic idea! I provided the instructions in the description of the game to provide some information, but people who are visual learners will find it much easier to read for the instructions.

I will most definitely keep you updated with future patches. Thank you once again for the suggestions and being a superstar!

Have a fantastic day,

Jonathan Pirone

(6 edits) (+1)

Hi Jonathan, that’s a great point. I ran a quick test of the game in Google Chrome on my Mac (Sequoia 15.6.1), and everything works as intended (screenshot below).

I really admire you and your girlfriend for all the thought and effort you’re putting into this accessible, friendly, and academic project.  I'm exited to let my daughter try out the game this weekend too!

From a QA/UX perspective, have you considered adding a sound/music volume button or a Pause button to the UI? These could help keep the game balanced and calm, while giving the player more control over their experience.

Looking forward to seeing the next version with your updates — keep up the awesome work! Please feel free to Tag or DM me when the next version is ready for play testing. 

Best,

William

Screenshot 1/1: 


(+1)

Hi William,

Thanks so much for taking the time to test the game and share your thoughts — I really appreciate it. I’m glad to hear everything ran smoothly on your setup for Chrome, and it means a lot that you and your daughter are excited to try it out.

I completely agree with your suggestions about adding a volume control and a Pause button. Those are excellent ideas for improving the overall player experience, and they’re now on our list of updates for the next version few versions.

I’ll be sure to tag you when the new build is ready for playtesting. Thanks again for the encouragement and thoughtful feedback — it really helps us keep moving the project in the right direction.

Best, 
Jonathan Pirone