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Ghosts & Japes

Fight spirits to survive in a haunted house! ... Or don't. · By CMCDEV

Honeygast

A topic by woofbun created Sep 16, 2025 Views: 512 Replies: 5
Viewing posts 1 to 4
(+2)

First, I want to say: I really enjoy this game. This game is amazingly well made, has a LOT of things to like. The gameplay is simple enough I don't need to hard focus on it, there's items for whatever mood I'm leaning towards (devouring buffs for pred moods and the endo heart for other moods) and a lot of cool stuff to find or do.

With that out of the way, let's talk about something I despise in this game.
I play this on Hardcore mode, with save file destruction on. I do this because I enjoy the challenge, partially - and because the hunger meter is fun, usually - and because having digestion be a serious risk at all times is, frankly, Hot.

This however, creates a problem when I find Honeygast. 

I understand the concepts behind his design. Big boss, several phases, phases get harder as you go... these all make sense. But what I ran into is, since NONE of his mechanics are likely to kill you or meaningfully harm you directly, they're JUST THERE to Stall You Out. It becomes miserable in his last phase; with adds spawning SO CONSTANTLY, I have literally 0 chance to eat anyone - so my Hunger meter is an unmanageable timer. Even if it wasn't, the Blackout timer is STILL TICKING - and since his fight takes SO UNBELIEVABLY long, with EVERY mechanic seemingly just there to add delays (Honey traps pause you, the charm pauses you, he takes AGES to struggle out of) that it feels like the ONLY ACTUAL MECHANIC of his fight is, in fact, to ensure you inevitably die to either the blackout or hunger.


I understand why his fight has these kinds of things, but can there be other mechanics? Like, a way to pause the blackout timer in his room, or if he eats you, you fill your hunger meter since he's full of honey? I want to like his fight, cause he's cute and the gameplay is fun, but the choking stress of unmanageable timers as I'm SWARMED in ads just does not feel fun at all.

Just as a case in point: I BEAT Honeygast. I killed him. And then, before I reached the next room, I died just to having an empty hunger bar. Because I just couldn't get to a room with actual opportunities to eat someone fast enough.

Developer

Well, there is some good news, and this is something that is currently unintentionally difficult.
Honeygast in 2.0 is set to 1000 hp, when they're only supposed to have 500 hp. This is due to a mechanic that was added, and then not re-adjusted after its addition.

The fight itself is likely to be rebalanced and modified for 2.1.

Hi! I agree with all of the above. I'm playing on Easy cuz i want to explore the game rather than find myself frustrated, yknow how it goes. Honeygast is... genuinely such a poorly designed fight. Easy mode has a cap of three ghosts, right? Honeygast completely ignores that. I get that the mobs are supposed to be part of the challenge, but there is nothing fun about getting charmed into a grab, which ends up in a honey trap, ETC ETC. He spawns *WAY TOO MANY*. Plus the charm traps. THEY NEED TO EXPIRE. PLEASE. 

Use my GUIDE: TRIPLE CHALLENGE STATUE/PROVING YOUR WORTH - Ghosts & Japes community - itch.io

First of all, they apparently gave Honeyghast way too much health on accident. Go to wherever you open up the game, go to "Open File Location", enter resources, enemy, json, Honeyghast, find their health, and change it to 500, as that was the intended amount. But for starters....

Ghosts and Japes is essentially an arcade horror game, similar to a beat em up, and you have multiple tools; there's siphoning stunned ghosts while your right on top of them to get I-frames, Guns, and flashing ghosts and siphoning them to make them disappear, both in regards to Honeyghast,  and the mobs. You have to position yourself so you can suck them up and disengage when you are about to get "hit".

Also, uh, the boss tends to crash.... Actually, looking at their Json, they are supposed to "never" show up. As a matter of fact, you can't even eat them or Mitsuro. Are those two not allowed to be prey???

I think it's intended that those two are inedible.