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Wow! Thanks for such the high praise!! I did some coding in highschool a long time ago in java script but other than that yeah, first time. This is the result of a lot of heartbeast, brackeys and billz tutorials stitched together haha. The code is a huge mess, too. Originally, I had 2 different state machines for the different masks, and then 3 machines within each of those for the walk, climb, and dash states. Ended up being able to simplify it a lot by setting var for what animation player and sprite to use.


My original design didn't have the outlines for the hidden platforms, and it was just way too hard to tell where to jump and land. I'm glad that ended up being the right choice.


Hey, you got further than 90% of people. A huge issue that I see now is that the game is just way too hard as a result of me being the only play tester. If you get to that blue block, you just swap-dash-swap in rapid succession without moving and it takes you through spikes. Then up through the other ones and land on the next blue one. 


Thanks for the kind review and taking the time to try out my game!!