Good game mechanic - the animation is a bit chunky, but that could be an intended style. Overall, everything fits together well: the theme, storyline, game mechanics, visuals and audio. I can see how its vertical screen format would excel on a mobile device, but even so it works also on a desktop computer's typically widescreen format. When I first played it, I wasn't sure if the pumpkins were power-ups to be collected or obstacles to be avoided. I might suggest that any power-ups have a bright-colored aura placed around them, to indicate that they are power-ups (but as far as I know, there are no power-ups in any case). Solid overall game, good job!
Viewing post in Cutty Sarks Chase jam comments
It was designed to be played on phones - as are most runners of this style, thought it translated to the pc pretty good too. Yea You collect Pumking to get energy. thought this might be obscure so repeated it a few times, but nobody - me included reads the instructions. There were no powerups had ideas for them, but like everyone else ran out of time. Thanks for playing, and the comprehensive feedback.