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(1 edit)

the player move using WASD in a constant direction and It only looks and first towards the mouse position 
it had to be made like that cause while shooting you may need to shoot in multiple directions while moving away from aliens

maybe I need to add more polish but do you have any advice??

btw thanks for playing the game 

my suggestion would be to make the movement to be based on the perspective

Rn (based on perspective)

W moves the char in the top left dir

S moves him in the bottom right dir

A moves him in the bottom left dir

And D to the top right

This makes sense if you look at it from a top down angle but from this orthagonal perspective it feels a bit off

Tbh ive never really worked on a game with this perspective so i cant advice on how to fix it, but maybe you can look up some tutorials on player movement for this perspective 

I hope this helps 

If you update it and want someone to test it, ill definitely be down to give it another go :D