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Pretty nicely-made game given the time constraints. The slowdown when turning on the flashlight is pretty understandable (nowhere near enough time for optimization), but, if you’re interested, I remember reading this thing about a relatively efficient way of implementing that sort of algorithm a few years ago, in case it is of any interest https://ncase.me/sight-and-light/

Anywho, well done!

(+1)

Thank you! Yeah, I really needed to localize MP grid chunk updates, would have been a 20 minute implementation but I ran out of time. Thanks for playing!