This was such an eerie and intense experience! The creepy atmosphere really stood out, especially with how everyone turns and stares at you. I actually jumped when two of the guys started running toward me 😅
A few thoughts while playing: it felt a little strange that no one reacted when someone was killed, but I understand that time constraints might not have allowed for more! Also, some of the masks were a bit hard to read from a distance since I couldn’t get too close without being chased.
It did start to feel a little repetitive after a while, but I really liked the upgrade tree, it was fun to slowly power up and feel like I was getting stronger. It might also be cool to have a bit more backstory about why the player is there and what’s really going on.
Overall, super creepy and memorable - I had fun playing!
Viewing post in EyesKeptShut jam comments
Yea was gonna add a chain reaction system where guests would run when a shot was fire and body guards would chase but you guessed it with running out of time. Also yea a couple lines of dialogue setting the motivation instead of just the description would have helped the goal seem more clear. Thanks for the feedback and the play!
Exactly my thoughts and experience: I was carefully spying the two dudes to see who had the mask and then BOOM they started running!
After that I just kept killing everyone to be sure :)
Great mysterious vibes, nice noses on them masks
For me also the music stopped at somepoint, I don't know if you have some looping in place Nemo? I do my music looping as such:
in an Autoloaded scene, I create a AudioStreamPlayer node and when it signals _finished, I just type: AudioStreamPlayer.play() and then its always on loop, always playing all the time hehe