Cool game! Loved the monster animations, the music, the doors, and the different creative boosters. Very simple and satisfying gameplay loop, I was urged to open each next door by the mix of curiosity and fear. Never figured out what the frog and the balloon are for, but the homeless man got useful in a grim and unexpected way...
Viewing post in House of Doors jam comments
well done for figuring out the use of the the hobo. I wanted to make the monsters resistanle and not destructable just pushing them back and avoiding damage. I think this made the play bit unclear as probably people would expect an axe, gun or wooden to win the day.
Of course losing your morals and giving in to fear and desperation taking a life - will change your ending 😉