Thanks for playing! I think one of the drawbacks of game jams (especially for me as I try to stretch myself to learn new skills) is that there is never enough time to fully polish a thing unless you keep it very simple. This was a lot more complicated than I thought it would be and I didn't get to implement everything I wanted. Simple stuff like scene fade-in/fade-out are on the backlog. I was struggling to get sound limiting working 10 minutes before the submission deadline and ultimately left it out. I would love to totally revamp the UI and have indicators for Tower Level/Damage/Speed/Range; Zombies per wave and Zombies left to kill; Zombie Health bars; Tower refunds; random coin pickups after a zombie death etc etc. I would love to have had another week lol but Im not sure the position would be different honestly. As long as you had a bit of fun its all good. Thanks again for checking it out!