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Very fun game and nice take on the tower defense! Eye catching icon. Those zombies are genuinely hilarious, and they got my on the fifth round!

Few notes:

  • UI could benefit from slight redesign as some things are a bit confusing. For example the number of zombies killed is right next to the money, I got it after a while, at first I thought it is my health. It is probably a good idea to place the player state on the left and enemies on the right.

  • Also there is not indicator of the zombies health. Maybe adding small progress bars above their heads will improve the game feel. It is always fun to watch how the health progress bar of the enemy slowly decreases:)

(+1)

Thanks for playing! I think one of the drawbacks of game jams (especially for me as I try to stretch myself to learn new skills) is that there is never enough time to fully polish a thing unless you keep it very simple. This was a lot more complicated than I thought it would be and I didn't get to implement everything I wanted. Simple stuff like scene fade-in/fade-out are on the backlog. I was struggling to get sound limiting working 10 minutes before the submission deadline and ultimately left it out.  I would love to totally revamp the UI and have indicators for Tower Level/Damage/Speed/Range; Zombies per wave and Zombies left to kill; Zombie Health bars; Tower refunds; random coin pickups after a zombie death etc etc. I would love to have had another week lol but Im not sure the position would be different honestly. As long as you had a bit of fun its all good. Thanks again for checking it out!

(+1)

Actually, besides the initial skepticism towards the tower defense genre I had a lot of fun!