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(+1)

That's really cool, so you precomputed all the normal maps? The result looks fantastic, makes me want to try something similar lol.
Very well done, I'm glad the generator could be of use!

(+1)

Yeah exactly! I rotate a single sprite and normal map by a index. Then add a script to fix the normals from the cached rotations, since the normals on the original are static.

Thanks again for the tool