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Some of the best and most iconic art in the whole jam!  Really clean and crisp designs that contrast the world. The hand spikes too were metal. The platforming unfortunately was a tad bit janky and difficult. Id say the main thing is the pace of it. None of the challenges were hard intellectually. They were actually really good in there design and escalation but the timing windows on a lot of them were so brief understood a lot of the challenges quickly but then spent 5 minutes just tryna do it. 

Fantastic work though with some polishing on the gameplay side could defiently see this being a professional release! 

Wow!! That’s some high praise, thank you! This was my first time working with pixel art so it was a really cool challenge to learn the restraints of it. Yeah the difficulty is definitely too high. Many of the jumps require really precise input timing and are not forgiving. For sure something I will keep in mind for next months wild jam. Thanks for taking the time to play and review!!