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(+1)

ahh its not just you, its the gpu particles in godot web

Godot web builds just hate gpu particles when they are first rendered

It shouldnt be a problem in the windows build.

Tho i cant blame ppl for not risking their devices

Anyways, thanks alot for trying our game :) 

ur unemployed as hell

Lol, did you guys make it together?

(+1)

yes

(+1)

so are you :wah:

gpu particles might definately be the cause, I used it for the flame in my game, the web export turned out laggy as hell. Scraped it altogether.

aah real.
We did try to fix it using a loading screen
But that didnt turn out so well and we forgot to test it in the browser :/