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This is really cool!

Really liked the overall idea behind the game! I enjoy a good wave/base defense style game, and this was hitting just the spot! Only real critique I would have is that it felt like I had to get real close for the "Give Candy" pop up to show up on the enemies for me to damage them, and that usually resulted in me having to hurt myself too. Luckily there was plenty of health pick ups around, but it did feel a little off. But I may have just been missing a key mechanic as well.

Overall though, incredible job! I hope you're proud of what you made!

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glad you liked it! W. also yea well originally i wanted it to be an encouragement to not let them spawn much ie keep the coffin spawns down or risk the blue orb pickups BUT way to late into development i figured out that its kinda hard/probably impossible to do with the RNG spawning which is why i upped how often health spawns rn lol im gonna need to rework how that goes down. but im waiting till after the jam to do any reworks. if/when i have time after work ill so some spawn limiting cause i dont want the game crashing on people (i havent noticed this as a problem just a possibility) otherwise trying to keep the original build up in good spirit of the jam