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A jam submission

Little Pen PalView game page

A Platformer all about making it to the goal as fast as you can!
Submitted by Fire Angel (@FireAngelDev) — 22 hours, 12 minutes before the deadline
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Little Pen Pal's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#14.2144.214
Overall#73.8573.857
Audio#103.7143.714
Visuals#124.1434.143
Theme Implementation#154.2144.214
Fun Factor#183.7143.714
Special Object Implementation#543.1433.143

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
Theme: The game is a platformer where instead of jumping, you flip gravity to traverse the stage. You must travel above and under the stage to avoid hazards and reach the goal as fast as possible

Special Object: the pens around the map contribute to filling up your passively decreasing Ink Meter; if this meter reaches 0, the player will be KO'd. Collecting Ink Pens are very important; especially since taking damage or passing through ink blots will significantly decrease your ink meter; acting as both a health bar and timer.

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Comments

Submitted

Great game! I really loved it. The last stage is decently challenging but the by the time i beat it, i masted it(no spikes hit). It would've been cool if the lil blob painted the ground black too. But I suppose time was too short. Great nontheless

Submitted(+1)

Love the visuals and esthetics !

A bit challenging but in a good way :) 

Submitted(+1)

Great game, I love the art and especially the sounds! :)

It would be interesting to see the blob become smaller and faster as he loses ink.

Developer

AW IF I HAD MORE TIME I WOULD'VE LOVED TO DO THAT!

Submitted(+1)

I like that platformer!

Submitted (1 edit) (+1)

It was really fun!! I tried so hard to beat the second level but I couldn't, maybe you should have added an easy mode but regardless it was really fun to play!

Developer (1 edit)

Glad you enjoyed it! I had a feeling some folks would find the second and third level difficult, because I got used to the controls over constant playtesting that I was able to beat the whole game within 25-35 seconds consistently lol. If I had more time I would've definitely been gentler on the difficulty scaling, or made an easy mode like you suggested!

Submitted(+1)

Fun hectic platformer, love it!