Fun spin on the anomaly-detection style of games I feel. There was some beginning hassle for me from the overwhelm of information and complexity, but as I sat down and just looked around I figured it out pretty quick. Finished successfully(?) my first run, which was easier than I expected, but then again I'm not sure if I accidentally sent someone to their doom because they were breathing wrong, but to that I say: Whoops. Regardless, I had fun time, I really liked the vibe and sound design was very good. Great work on this.