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(+2)

Fun spin on the anomaly-detection style of games I feel. There was some beginning hassle for me from the overwhelm of information and complexity, but as I sat down and just looked around I figured it out pretty quick. Finished successfully(?) my first run, which was easier than I expected, but then again I'm not sure if I accidentally sent someone to their doom because they were breathing wrong, but to that I say: Whoops. Regardless, I had fun time, I really liked the vibe and sound design was very good. Great work on this.  

(+1)

I'd glad you were able to figure it out and complete the game! If you wrongfully terminated a non-infected scientist  you would have gotten an alternate loss screen in the end with the amount of incorrect terminations listed. So it seems you correctly identified each day, good job!