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I really enjoyed playing that. I was hoping I could continue after!

Overall the atmosphere generated is great, the voices match it perfectly, the overlay graphic (shader?) for refusal is great and really sells the sense of danger.

Another thing to note as well is the page. The page looks amazing and pitches the game really well.

I typically like to leave a note on what could be improved so my feedback can be of some help but I'm genuinely struggling for something.

This is the first game that I've played in the jam and if the rest continue like this has then I'd think the quality of the games will be extremely high! Well done!

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Thank you very much for playing and for the kind words!

You will always be one of the most valuable customers of the Late Night Shop Network!

About the refuse effect if you are still interested - it’s a combination of the animation fisheye post processing shader and music pitch change all done with the basic animation player. Basically I’m rapidly changing the fisheye effect strength and at the same time animating the music pitch which leads to a tape glitch effect in terms of sound, and soul sucking (for the luck of the better term) in terms of the visuals.