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(+1)

A nice unique interpretation of the theme, unfortunately i found the the actual masking quite cumbersome. I think it could have felt better if the ghost move back to the player when you exit ghost mode and if I could mask multiple things (within a limit) so the platforming could feel smoother.

(1 edit)

Thanks for the feedback.

We decided to make the mask toggleable, so if you Tab to a character don't need to move the ghost back to the masking point to remask it.